* On easy and normal difficulties, and as soon as Arthas obtains Frostmourne, Green won't research any Graveyard upgrades any longer. There is only one attempt. Consult the table below and try to pick a longer interval between attacks, to minimize Arthas' absence. For an early warning system consider stationing the Gyrocopter where it can see both approaches, but not be reached by ground troops. It's therefore useful to move the units stationed at the east entrance to one of the other entrances. Shift your attention over to Arthas' group when upgrades are being researched and the base is not currently under attack. Theres no room for any mistakes. Killing them yields a Health Stone. Second, the Orcs fight back viciously on hard mode, much stronger than on normal mode. ; The Wendigo Shaman drops both a Potion of Greater Mana and a Tome of Agility. However, in general, making greater use of unit abilities as opposed to just spamming units would help you through hard difficulty. IocanePowder. In the meantime, start upgrading everything you possibly can. (Five Footmen, two Riflemen, a Priest and Arthas.). Sometimes you just need an extra push to claim victory - and sometimes you just want to demolish an entire army with one invulnerable Peon. Hideo Kojima's ambitious post-apocalyptic epic is getting a sequel, featuring the return of Norman Reedus as Sam and Lea Seydoux as Fragile. This strategy is at most 20 minutes and at least 15 minutes of you do it properly. After that, you will find that a ford leads to the Murloc area, which is isolated, and a second ford leads to the Orc area. Send a pair of Wisps to build Ancient Protectors SW of the Fountain. 20:30 3 Zombies and 3 Ghouls attack. When not under attack, take the time to explore. Lastly, there are two Skeletal Marksmen, two Frost Revenants and The Guardian. The scenario is just one big fight, lasting only a few minutes, and if you want to have a decent chance of winning, all of your units need to be shooting at enemy units continuously. One of the early Wisps must rush over to the second mine and get a new Tree of Life started as soon as you have enough gold. Fight him between the Fountain and the Moon Wells with Ballistas at the back. 2 Ghouls, 2 Crypt Fiends, 2 Necromancers, 3 Gargoyles and 3 Abominations. One of the most challenging missions in this campaign is ahead of you. You should win this battle eventually, but eventually means that you lose, because you have to eliminate the Orc base in just a few minutes. Check out the trailer for the two-part series from director Tommy Avallone.I Love You, You Hate Me premieres on Peacock on October 12, 2022. Four Footmen and a Rifleman drop dead almost instantly. After dealing with them, your outpost should already be half completed. 4 Ghouls, 1 Meat Wagon and 1 Abomination. Whatever your reasons, you can check below for a full list of cheat codes for both Warcraft 3: Reign of Chaos, and Warcraft 3: Reforged - all cheat codes work with both versions of the game. This guide recommends shifting your attention frequently between the groups, keeping both moving at the same time. 2 Ghouls, 2 Necromancers and 1 Abomination. WarCraft 3 HARD MODE GUIDE - The Broken Isles, Sentinel Level 2 604 views Nov 1, 2013 7 Dislike Share Save Nadin Wins 14.1K subscribers Join Hard Difficulty ! You start the chapter in low upkeep, and this guide recommends keeping your upkeep low. 1 Meat Wagon, 8 Gargoyles, 2 Abominations, 3 Frost Wyrms and, 2 Ghouls, 1 Meat Wagon, 2 Abominations and, 6 Ghouls, 4 Crypt Fiends, 3 Necromancers, 3 Meat Wagons, 4 Abominations and. Pick up the Healing Wards. 2 Ghouls, 2 Crypt Fiends and 1 Necromancer. Each time you kill him, 3 or 4 Ankhs of Reincarnation spawn around the effecting Ankh. Lay out the Potion, the Ward, and one of your inventory items outside the detection range of the Guardian. Redeploy your Protectors and Ballista in preparation for the push north. WarCraft 3 - Hard Mode Guide - Night Elf Level 7 - Twilight of the Gods. If you arrange things properly, you can still pick up the item you dropped to clear space in your pockets before finishing the level. 2 Crypt Fiends, 2 Meat Wagons and 8 Abominations. First, you get more than 3 full days to complete the mission at normal difficulty, but the timer runs shockingly faster at hard level, where you get at most two full days. You can generally assign multiple sequential commands to units by holding down the Shift key. Drink the Anti-magic Potion just before the final battle. As soon as you seize the ford south of the Orc base, rush 6 Wisps to harvest wood south of that ford, taking 2 off gold. You can't take it with you, but grab it, because it will actually be useful in the final fight. When the final attack comes, all you have to do is hold out long enough to keep one building standing when the counter hits zero. Typically, the Green Undead forces attack from the north or northeast, while the Purple Undead forces attack from the east or northeast. Start with Ballistas, then add Archers and Huntresses. The map has only two items of any real value given that Tyrande got many powerful treasures in the previous mission. The goal, however, is to simply make sure at least one building is still standing at the end of the countdown. This give you time to shift your attention away from this group for a while, without making them wait. Start by assuming that you will actually have enough time to complete the mission without any extraordinary measures. You may lose most of your army in the final fight. Even then, the strategy needs to minimize time; the cost being a loss of potential income and heavy casualties while abandoning all secondary issues. It hires out Nerubian Warriors, Ice Troll Berserkers and Frost Revenants. Log in to add games to your lists. These will be very useful. They have Disease Cloud Aura. Send any unit there to recruit three Footmen for no extra cost. Keep your core party handy. To enter a cheat code, simply hit the enter key to bring up the chat window, type in the code phrase (no spaces, capitalization does not matter) and hit enter again. You may want to keep an Owl in play in the Orc base. But you will get back much quicker, because in the mean time the town has had to defend itself without Arthas, through two or more waves. Soon your forces will reach a cemetery with four Skeleton Archers, two Skeletal Marksmen, a Ghost and a Wraith. A lot of levels you will have a base and every 2-3 minutes or so, a wave of enemies will attack, normally very easy to repel. Feel free to take care of your other group while he's talking. They have, 5 Grain Caravans, 2 Ghouls, 2 Necromancers and 4 Abominations are created. When you find the Fountain of Health, SE of the Orc base, which is guarded by just a few troops, send your entire army, which should be a full control group, to seize the Fountain. Focus fire. When the Ballista arrives at the front, push into the Orc base deliberately but forcefully. This guide is not in any way. learn advanced lumber harvesting from lumber mill. Just stand around and wait for your Protectors to be finished. With the exception of the starting time, all times are therefore approximate, and increasingly less reliable. 10 Ghouls, 4 Crypt Fiends and 1 Meat Wagon. Keep Arthas out of harm's way until he can cast Divine Shield again, and send him back in for the last two Grain Caravans. At each exit, build six Guard Towers and leave a Peasant for Auto-Repair. Second, the Orcs fight back viciously on hard mode, much stronger than on normal mode. Defeat them for a, In the far north-west corner of the map, there is a Fountain of Health. There is an Anti-magic Potion in a box near the Horn. The focus of this strategy is to build an outpost early and close to the Orc base to deliver reinforcements directly to the battlefield. Muradin's inventory can be found back at the base. . Any race except the Undead can do a Tower Attack. In the second Night Elf mission in the campaign mode (Chapter 2: Daughters of the Moon) you can find a Hydralisk at the top of the map, slightly to the left of the top right fountain of life. This guide recommends leaving your units on defense and researching upgrades. You should be able to crush their attacks easily without losing any units, but be prepared to run your entire army deep into your defensive position, and send wounded units to the Fountain. You Might Also Like. I usually end up as sole survivor (Hu/Orc base destroyed) after 10 minutes. This strategy focuses on efficiency, and that is all you will need to finish the mission comfortably, as well as doing everything else that can be done here. ; A Potion of Mana can be found on the Nerubian Seer. The caravan follows a simple schedule: After a given time, the caravan advances to the next village. Notably, Mal'Ganis now also joins the attack waves. As soon as you have enough gold, upgrade your Tree of Life. All times are in remaining minutes and seconds before Uther's return, which can be found in the upper right corner of the screen. Don't waste any time or energy scouting the Undead positions to see how you can get at them. ; The second Dire Frost Wolf has a Periapt of Vitality. This page was last edited on 24 February 2018, at 09:28. Your army is wounded, so take it slow and be careful, demolishing one building at a time. This is Hard mode. There will typically be more defenders at enemy bases too. The next wave by Green might be imminent, and the Steam Tanks can mop up any remaining buildings alone. 4 Ghouls, 1 Necromancer and 2 Meat Wagons. (from Strategy Guide. Since they can't be hired by anyone but Arthas, they're not all that useful by the time they're available. The mission will end immediately after that, depending on exactly where Tyrande is standing, and you want to enter the next scenario fully loaded, so you need to take some care. Destroying this base isn't a requirement for victory, but it's easier to destroy the Green Undead base if the Purple Undead aren't attacking your base simultaneously. 95 trees left: you are already building second Tree of Life, 85 trees left: Ancients are rooted south of the Fountain, 80 trees left: the first and the last attack by the Orcs defeated (4 Grunts), 70 trees left: outpost is almost completed, 60 trees left: time to lure enemy Hero out (initial attack force produced), 50 trees left: Orc Hero and main army is defeated (slowly assault begins), 20 trees left: First Primal Guardian is engaged, 10 trees left: Tyrande is at the Horn of Cenarius. Replace your casualties immediately. Once all Purple units are dead and all Purple unit-producing buildings destroyed, retreat all your units except the Steam Tanks. 2 Ghouls, 1 Meat Wagon and 2 Abominations. Powered by Discourse, best viewed with JavaScript enabled, World of Warcraft Arena World Championship, Step by step The Culling on Hard Mode (15-20 minutes), when first peasant comes out, use him to build a blacksmith, with a lumber peasant build a farm in front of your tower, make 4 farms and 4 guard towers over the course of the match. At best, your buffer is roughly 10 trees, which is 1-2 minutes. When the Optional Quest comes, you should be able to send Arthas out alone to take care of it. Immediately beyond these Wolves, there's a Fountain of Mana. Murlocs die easy. Uther will return and put everything in order. Have him target a Grain Caravan (Meat Wagon) as you only have to destroy the Grain Caravans to fulfill the quest, and activate his Divine Shield just as the Undead start attacking. Drink the Potion, which lasts a long time. Make sure you heal him as your first priority. To some degree, the caravan also intercepts itself, making hard difficulty roughly a minute slower. If successful, instead of seeing your message broadcast, you'll see the words "Cheat Enabled" instead. 8 Ghouls, 1 Necromancer, 2 Meat Wagon and 3 Abominations. Don't bother with advanced buildings unless you're good with defense. For the sake of completion, an Ice Troll Priest, two Ice Troll Berserkers, an Ice Troll High Priest and an Ice Troll Warlord are located north of the Purple base. When ready, send Arthas out to meet the caravan. Just as an attack wave from The Green Undead has been defeated, launch an attack on the Purple Undead base. Set up the usual control groups, with one group being assigned to the whole army. 11:00 Quest Failed . When your last Huntress is finished, uproot your Ancient of War and walk (or crawl) to the eastern ford. 13:00 4 Zombies and 4 Ghouls attack. 6 Ghouls, 2 Meat Wagons and 4 Abominations. The nearby crate contains a, If you have the time, travel westwards to right below the purple Undead base where there is a small group of Murlocs guarding a cage. The purple forces will usually attack the northwest or north gate, while green focuses on the west or northwest gate. Ignore them. Do not enter(!) If this happens, then you will be fighting a long battle of attrition against an enemy that is as developed as you, has as many production facilities as you, repairs everything furiously, and rebuilds every building as fast as you destroy them. This is accomplished by doing or not doing certain things that increase the difficulty of the boss fight. One hundred trees protecting Furion equals roughly 15 minutes. You can not set the boss encounter to Hard mode from the user interface. The first Undead level for example is just ridiculous, though the concept was cool. After an ominous death speech, Arthas obtains Frostmourne in a cutscene. 5 Grain Caravans, 6 Ghouls (4 on easy) and 2 Necromancers are created. Not even one. Develop your preexisting units into a mobile force that moves to meet the Undead attackers. Caveat: It is assumed that the Orcs only attack you in a limited way, but this is actually quite unlikely. Next a Frost Wolf will briefly attack your group before running away. The easiest way to find it is to create an owl scout and fly it up towards the fountain and then move left along the top of the map until you see it. In order to succeed, the player needs to take care of both groups simultaneously. It's, however, useful, since the Captain is a powerful unit that doesn't count towards your food limit. 8 Ghouls, 2 Meat Wagons and 4 Abominations. 4 Ghouls, 1 Necromancer, 2 Meat Wagons, 2 Abominations and the Level 6. You would like to set up your Ancient of War just south of the eastern ford, but it may need to deploy early. This Dire Frost Wolf has a Periapt of Vitality. It's clearly recommended to bring only Arthas and Muradin to the start of this fight, as the Ghost and the Wraith are capable of Possession. They reappear in your base once Frostmourne has been obtained. You'll be pushing it, so don't activate until the last second. On harder difficulties, more enemies will attack more often in this scenario. 5 Ghouls, 2 Necromancers, 2 Meat Wagons, 2 Abominations and a Level 6. Accordingly, the hard mode approach requires the usual cheats of clairvoyance (you need to know where everything is) and prescience (you need to know exactly what will happen). Note that Purple doesn't have any Necromancers, Gargoyles or Frost Wyrms; only Green attacks with these units. After you defeat Zo'phex, the first boss, you will need to go downstairs and speak to the Questionable Trader who is standing in the corner. Send your magic users to the Fountain of Mana. 4 Ghouls, 1 Necromancer and 2 Abominations. You can see this quite clearly in the hard mode screenshots, where there is never any exploration, and the Murlocs are completely ignored, and indeed, never even found. 4 Ghouls, 1 Necromancer, 2 Meat Wagons and 2 Abominations. Prepare to take out the third, final Guardian. Once your outpost is established and you have at least 3 Archers, 3 Huntresses, 3 Dryads, 3 Ballistas (and more in-production), you may start harassing the Orc Base. Send Arthas and the Captain along with Priests, Sorceresses, Steam Tanks, Knights and Gryphon Riders and attack the Purple base. This doesn't go unnoticed by the Undead, which change their attack pattern in response; see the table for details. This page was last edited on 4 May 2018, at 00:12. (Took this from my comment on another thread) Take out the second Guardian and his escort. The effects on Arthas of the Tome of Strength, the Tome of Strength +2, the Manual of Health and the Tome of Agility found in this campaign are preserved upon the completion of a chapter, and the advance into the next chapter, but aren't preserved when Frostmourne is obtained. Don't spend too much money on Farms and extra men; instead, invest your current gold and wood in four more Peasants up front and upgrades. They carry a, A Goblin Merchant to the north of your base sells. The path generally goes to the north, making it feasible to order the group to Attack-Move north of their current position. Main quest: Stratholme - a city infected by the plague, which is swarming with the undead. All Ghouls, Necromancers, Meat Wagons and Abominations and two. You can have a look at the wares sold by the local Merchant. 2 Crypt Fiends, 4 Meat Wagons and 3 Abominations. 4 Ghouls, 1 Necromancer, 2 Meat Wagons and 1 Abomination. Treasures []. 6 Ghouls, 2 Necromancers and 3 Abominations. If you manage to kill Mal'Ganis before obtaining Frostmourne, he will revive by Ankh of Reincarnation. This ability destroys the caster, but permanently turns the target into part of the caster's faction. I don't think it is possible to fight it, but it is a nice easter egg for Starcraft fans. Because building a Night Elf "Tower" uses up a Wisp, if you know or expect that you will be building a bunch of "Towers", you can overproduce a bunch of Wisps early, and collect extra resources. (Actually, there is one circumstance: you want to take the hardest possible approach to beating this level.) If you've discovered a cheat you'd like to add to the page, or have a correction, please click EDIT and add it. LeafItToMe (#) Instantly obtain set number of lumber. After capturing the mines and building as much of an army as possible, I get decimated by the incoming forces faster than I can rebuild. This page was last edited on 27 February 2020, at 06:11. You should be able to defeat them easily, but keep an eye on your Ancients, because the Orcs will attack them instead of your troops if they are in production. As you get down to ten minutes, you might want to see if you can manage building an Arcane Sanctum, and improve the Priests' healing ability, as well as provide a Priest at every gate. Try it on hard for the most fun. 2 Meat Wagons, 6 Gargoyles and 4 Abominations. This page contains a list of cheats, codes for god mode and infinite gold, Easter eggs, and other secrets for Warcraft III: Reign of Chaos and Warcraft 3: Reforged for PC. The Wolf leads you to an ambush consisting of two Frost Wolves, two Giant Frost Wolves, three on hard, and a Dire Frost Wolf. 4 Ghouls, 1 Necromancer, 1 Meat Wagon and 1 Abomination. Prior to the release of Wrath of the Lich King and the . 8 Ghouls, 6 Crypt Fiends, 5 Meat Wagons and 4 Abominations. The disadvantage of doing this is that you may need those population slots for better units. This timer is started as soon as one unit in the initial zombie wave is killed (this is before you can react.). There are a number of competing considerations that go into devising a strategy, such as minimizing the loss of gold to taxation. However, if you simply want to reveal the terrain, or especially if you are pressed for time, you can spit out an Owl, select it, then R-click somewhere on the minimap, then Shift-R-click somewhere else on the minimap, and so on, and then deal with other matters while the Owl explores autonomously. Warcraft 3 Hard Mode Guide - Human Level 5 - YouTube 0:00 / 8:28 Warcraft 3 Hard Mode Guide - Human Level 5 14,521 views Feb 6, 2010 Warcraft 3 Hard Mode Guide - Human Level 5 - March of. There is no time to delay for any reason whatsoever. The waves of attacks follow a repeatable pattern, so for extra help refer to the list of attack times and locations below. You will needs lots of artillery for the static defenses and lots of other combat power. The hard mode times are for reference only. There are two major differences. rotate clockwise from the western do it of the map while killing groups. Bring up the item that you dropped to carry the Healing Wards. Your reward is a Medallion of Courage. Produce 2 Archers and 3 Huntresses for 13 food; this gives you one full maneuver unit, with the Ballista being separate. Under no circumstances launch an attack on the Undead base. Once you can attack him, focus your attacks on The Guardian, since the other enemies stop fighting once he's dead. Activating Hardmode in Tazavesh. In particular, this applies to the Owl scout. Now you may expand your army. While only Arthas and Muradin must be kept alive, do try to keep the rest of your group alive as well. You have one Priest, who is extremely useful in auto-healing your men. The Orcs are now eliminated, or they may have a few remnants left. The Undead forces have three entrances to your base. Once the entire base is leveled, both the chapter and the campaign is won. Meet the Orc reinforcements one by one. When you see where the fight will happen, deploy your final Ward. Quickly select all of your current troops (give them a quick key) and start focusing on individual Undead attackers. Dont build any units just yet. The listed times are early, but possible. While the Captain has been entrusted with running the base, it isn't necessary to keep him alive. 3 Crypt Fiends, 2 Meat Wagons and 1 Abomination. 2 Crypt Fiends, 2 Necromancers, 1 Meat Wagon and, 5 Crypt Fiends, 3 Necromancers, 4 Meat Wagons, 1 Abomination and. 4 Ghouls, 4 Necromancers, 2 Abominations and the Level 6. Take out the first Guardian and his escort. Send one Wisp to harvest wood south of the eastern ford. Without building extra structures, this means the Blacksmith upgrades (weaponry and armor), Lumber Mill upgrades (masonry and harvesting), and some Barracks upgrades. The Healing Wards can be very useful. Attack their Watch Tower and get back to the Fountain. Dont let your attack die out. while doing this keep spawning footman the whole time, and riflemen at the towers with a rally point to defend, Arthas will be ambushed by MalGanis at the top of the road, move counterclockwise and use a single footman to run away while distracting Malganis, keep moving around while killing buildings, bring Arthas back to base to grab more troops, bring some of the defenders back with you into Stratholme, play cat and mouse with map Hanks while killing buildings, use single footman as distractions for Malganis. Do not underestimate the Orcs' ability to rebuild their base from scratch. Go down the ramp and cross the frozen lake to two Ice Trolls, an Ice Troll Priest and an Ice Troll Berserker. As you are able, add more Guard Towers at the gates (aim to have six at each gate within the first five to eight minutes), max out your upgrades, and build three or more Farms as your resources allow. They carry, In the far south-west corner of the map (reachable from the northwest), there are three more Ogres. You can control it as it will become your ally.. reach as close to it as possible(the area above the log) and you will receive 3 night elf catapults. Game: Warcraft III Guide: Hard Mode Campaign Strategy Guide Date: 10-20-02 Version: 1.1 Warcraft 3 is a trademark of Blizzard Entertainment. yeah, so sue me :P) Basically, it's all about . This is Hard mode. You will be attacked by 4 Grunts early during the first night. As the front line moves forward and resistance collapses, move your Protectors forward. GreedIsGood (#) Instantly obtain set number of lumber and gold. Activating the Hardmode option in Tazavesh is fairly easy, but it can only be done over 2 resets. You should be able to take out the first Orc Tower easily without artillery. Using this strategy, you will still be trying to enter the Orc base from the south at this time, because their resistance is just too strong, i.e. The last Grain Caravan will drop a Scroll of Town Portal, but by now you probably have some good permanent items you don't want to part with. ; An Ice Troll Berserker drops a Potion of Greater Healing. At that point, build the Arcane Sanctum first to upgrade and train more Priests. The next day, near the outskirts of the sacred Moonglade. I did it in 15 minutes, thought it was a fluke so I did it again and I nailed it both times. This GameSpot Complete game guide for Warcraft III: The Frozen Throne provides complete walk-throughs for the story campaign and offers multiplayer strategies for all four races with hero. A bit later, send another pair of Wisps to build Protectors further north, and then a third pair. Killing the Ice Troll Warlord is required to obtain a. The Shaman drops both a Potion of Greater Mana and a Tome of Agility. 12 Ghouls, 2 Meat Wagons and 2 Abominations. Continue producing reinforcements up until the last Primal Guardian, the Lightning Protector, is defeated. Destroying the Orc base is not among the requirements (you only need to reach Moonglade), but its wise to get rid of the Great Hall and Peons. Ignore it. Wait for at least the first town to fall, in the upper left corner of the map. 2 Ghouls (0 on easy), 2 Crypt Fiends and 3 Meat Wagons. 12 Ghouls, 3 Crypt Fiends and 3 Necromancers. However, the Night Elves get the additional feature that, after they have built their "Towers" outside the enemy base (for example), they can walk them forward, fighting on the move. To begin with, recruit five more Peasants, two more mining gold and three cutting lumber. Build a whole bunch of additional Wisps right away and order them to collect lumber. You can also refer to the table below and anticipate the attacks at certain gates - in particular, you receive alternating attacks from the purple and green bases, helping you to determine which two gates you need to defend. It isn't necessary to attack the Undead bases, and we do not recommend it. At some point, there aren't any more useful upgrades, so recruit a full army. Bring up your Ancient of War. From StrategyWiki, the video game walkthrough and strategy guide wiki, https://strategywiki.org/w/index.php?title=Warcraft_III:_Reign_of_Chaos/March_of_the_Scourge&oldid=819594. Attack always 2 buildings at a time. The level starts with an attack underway. Hard mode "THe Crossing" Warcraft III: The Frozen Throne PC . You can get some Healing Wards in a box near the Orc mine. Beat the Night Elf campaign on the HARD level setting and after the original ending (with all the outtakes) a Starcraft battle takes place using the Warcraft III 3-D graphics engine. There is a Jade Ring in a box in the NE. Warcraft 3: Reforged at IGN: walkthroughs, items, maps, video tips, and strategies Redeploy your forces. This may seem like a good thing to do, and experts recommend it, but it is a big mistake in this situation. If you have the level 3 Divine Shield (which the walkthrough has advised you to do), you should be able to take out three Grain Caravans before running away and lowering the Shield. Wait a little bit, though, otherwise you have a long way to travel. You should be able to keep all of your remaining starting troops alive. The reward for killing them is a Potion of Mana, a three-pack of Healing Wards and access to their Gold Mine. 6 Ghouls, 2 Necromancers, 1 Meat Wagon and 1 Abomination. Any Scrolls of Town Portal and Amulets of Recall in possession of Arthas or Muradin are removed once the chapter starts. Replace your repair Wisp. If you want to deal with the Optional Quest, Arthas can handle the Grain Caravans (Meat Wagons) solo with Divine Shield activated. Its very important not to lose any Ballistas. The final wave comes on at less than a minute remaining. Redeploy your forces. They have some slight value, but you don't really need any of them, especially because Tyrande is already fully loaded with good items. Replace any units killed during the attack on the Purple base, and attack the final Green base in the northeast corner of the map. You will simply find yourself overwhelmed. Your northernmost Protectors should be just outside the range of the nearest Orc Tower. It is very likely that the entire Orc army, including their Blademaster, will hit you as soon as you kill the first 4 Grunts, and after that, they keep pouring troops at you, including the Blademaster, every time he respawns. While this may be difficult to do effectively, defense is significantly easier once your forces are no longer split. Next attack is on a clearing with two Frost Wolves, three on hard, a Wendigo and a Wendigo Shaman, also an Elder Wendigo on easy and normal difficulties, and an Ancient Wendigo on hard difficulty. Aim to have 16 Wisps in action: 5 in each mine, 4 collecting wood, and two standing around near the front for repairs or other uses. You are on a timer in this scenario, and the Undead have no function whatsoever here except to put a lot of window dressing on the timer. In between attacks gather them in the center of the town so that they are equidistant from the three gates. Have Steam Tanks in front, so they can demolish buildings quickly. 4 Ghouls, 10 Crypt Fiends and 1 Meat Wagon. This spell reduces the attack rate and movement rate of enemy units by a decent amount, which increases the effectiveness of your own units against them. 6 Ghouls, 4 Necromancers and 3 Abominations. charge in with Arthas and team. Guide to Leveling; Let's Play Warcraft III: Reign of Chaos 090 - A Destiny of Flame and Sorrow; World of Warcraft Cataclysm Alpha Create Character Screen [link in Description] Alliance and Horde Leveling Guides; The Dire Frost Wolf drops a Ring of Protection +3. Consider using Arthas as a forward scout; with Divine Shield active he can safely anticipate where the next attack will take place, and also destroy Meat Wagons before they reach your Towers. You will not be doing any exploring or scouting in this scenario. As soon as your Protectors are all finished, start taunting the Orcs. You can't, and the quest instructions actually explicitly tell you so. The first attack on your base will happen at both the north and northeast entrance. Have them join your other forces. Internally he is given an Ankh of Reincarnation by the game every 1.5 seconds when alive, then you have to kill him 6 times in a row in less than 1.5 seconds to deplete all Ankhs before he eventually dies. Continue circling the frozen lake counterclockwise to a Goblin Merchant. However, the mission will not be completed until Frostmourne is obtained. He should not run into any other trouble along the way. They don't have the capacity to launch attacks, but they control a Gold Mine that can be useful. After his death, Ankhs of Reincarnation keep spawning around his death spot. Macintosh. He casts Level 2 Carrion Swarm, Level 3 on hard, and Level 3 Sleep. From StrategyWiki, the video game walkthrough and strategy guide wiki, https://strategywiki.org/w/index.php?title=Warcraft_III:_Reign_of_Chaos/Frostmourne&oldid=850201. Pick up the final item. However, attempting to use it will cause four nearby Ogres to attack. You do this by overproducing 4 Wisps, then sending 6 Wisps to the Orc base to cash them in for Ancient Protectors, then replacing 2 Wisps and getting the Ballista. Right away, uproot your first Ancient of War and Ancient Protector and move them to the Fountain of Health found just outside the Orc Base to the NE. This mission is very easy at normal level, and very hard at hard level. This is the first mission in the Night Elf campaign which really has the Hard Mode flavour to it. . Keep units together. Important: DO NOT rally your new production to Tyrande. The Orcs are quick to train troops. Then produce 3 Huntresses. Note that a Burrow with 4 Peons in it is very dangerous, and a Ballista will have great difficulty destroying a Burrow that 4 Peons are repairing. Buy a Fraudulent Credentials neckpiece from him and then keep clearing the . Keep grinding away at the Orc base. The Goblin Merchant sells several items that are fairly useful in this situation, due especially to the time pressure, but the time pressure means that you may not have time to go there. Send three of the Peasants to the gates (one each), and put them in auto-repair mode. You can find Boots of Speed in a hut. Leave plenty of space for running around in. . Move all your troops there. epic fail. Immediately produce one Wisp (rallied to a tree) and one Archer. The Farms you set up earlier will allow several more people, but money and wood may say otherwise. The attack should be executed as one single movement which might be slower at times, but without interruption. Use them to cut a path through the trees to the Hydralisk and you will be able to use it. Sometimes real time strategy games are hard, man. Intercepting the caravan during its travel will push the schedule back. ; A three-pack of Healing Wards can be found on the Nerubian Spider Lord. Throughout the attack, you are constantly producing new units on the background. Since the Knights and Riflemen from Arthas' group no longer count towards your food limit, additional recruits can help defending against the coming attack waves. Train four Peasants for lumber and focus on upgrading your existing units. Use a Healing Ward in combat. He's Level 9 on easy and normal difficulties, Level 10 on hard. Killing them yields a Potion of Greater Healing. Be prepared to switch Wisps from gold to wood, because you will be needing an awful lot of wood. Notify me about new: Guides. While it's completely possibly to be industrious and attack before Arthas returns, it's harder to do without the aid of Arthas' abilities, and difficult to coordinate while keeping Arthas' group moving. In anticipation, try to get as many extra hands on deck as your resources allow. The units defending the base are mostly the units due to be included in the next attack wave, but there's also a single Shade, an invisible Undead scout, in the base. KeyserSoze (#) Instantly obtain set number of gold. The initial army is enough to defeat the first (and the only) Orc attack of 4 Grunts. From StrategyWiki, the video game walkthrough and strategy guide wiki, https://strategywiki.org/w/index.php?title=Warcraft_III:_Reign_of_Chaos/The_Awakening_of_Stormrage&oldid=816696. The enemy base is on the other side of the city ( 5 ), but it . However, it is possible to win by attacking and destroying those bases. Arthas and Muradin are immune, and it's a big setback to have to kill one or two of your own Knights or Riflemen. Once Arthas has obtained Frostmourne, he'll reemerge entirely alone from the Way Gate, to be greeted by the Captain. Return and prepare to cross the river. Then get back to town. 3 Ghouls, 2 Necromancers and 1 Meat Wagon. Rally your new units right into combat, but not into killzones, of course. It doesn't matter, because the scenario is over. You can't attack any of them until The Guardian has said his piece. To the south of your base, there is a small peasant farm. You have to pour the maximum number of troops possible into the enemy positions. Exit by the north entrance to find a tiny Undead base. Only try this if you are an expert. In the meantime, start upgrading. You will bolster this force with a Tower attack. While it can be useful to increase the mana of Arthas and Muradin, this guide doesn't recommend that you dally. The Ballista is crucial for eliminating the Orc base, as is the Wisp in this area, which keeps the Ballista in good condition. Ballistas are not to be used solely on buildings. Build an Ancient of Lore. Most of the missions are a little above average WC3 difficulty but there's also tons of silly custom map-type stuff (tower defense lol), and a few others are just painfully hard (in a badly-designed way, like the last NE mission but far worse). Cheats. Early in the morning, Arthas and Jaina approach the village of Hearthglen. Walkthrough - Warcraft III Hard Mode Campaign Guide Page 1 Name: Marc Novakouski Email: bahamut_026@hotmail.com Game: Warcraft III Guide: Hard Mode Campaign Strategy Guide Date: 10-20-02 Version: 1.1 Warcraft 3 is a trademark of Blizzard Entertainment. **SPOILER ALERT**These regions don't unlock until well into Ragnarok's story. As soon as you defeat the initial attack, start focusing on improving your defenses. Hard 22:30 5 Grain Caravans, 6 Ghouls (4 on easy) and 2 Necromancers are created. It looks like you have plenty of time left, so send your entire army to take out the Murlocs. the Orc Base before defeating most of their forces. Arthas doesn't even need to survive; just put up a good fight to delay the Undead for as long as you are able to. 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