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The fact that a game called Akiba's Trip: Undead & Undressed isn't completely tasteless might be its greatest accomplishment. Its not fully the players error if an article of clothing is accidentally attacked and destroyed because of a suddenly-moved soft lock-on or because it wasnt clear the clothing was damaged which makes it all the more frustrating when it happens. HD The light then shrinks to just cover the fully-naked enemies' underwear zones, but it should do so instantly when the finisher is done. Naturally, Hellbound & Debriefed, as the game that started this trend, has a faithfully recreated Akihabara to explore. CC When the counters higher than zero, a passer-by can join the fight as an enemy reinforcement, which reduces the counter by one. This makes sense if you think of the chain strip as the challenge, with the finisher as the victory lap and the XP bonus and underwear as the reward. Finally, there are counter attacks. Only a Liar Says Something Is Too Hard. Id argue that applies to all items, but if thats for some reason not feasible then dropped items should be made more visible (perhaps with a periodic flash or glow), have enlarged pickup hot spots, and should be collected just by walking over them with no button press necessary. X: Attack (Low) Akiba's Trip: Hellbound & Debriefed - English gameplay walkthrough part 1 on PS5. Lists will need to be filled in at a later update. Its always clear whether you are or are not holding R1, so its always clear whether you will trigger a counter. Season 1, Episode 11 TV-MA In general, I dont think its a good idea to force the player to hunt down and collect dropped items - it brings the interesting action to a halt and replaces it with tedious action. Triangle, circle, and X are attacks. Before we even touch the mechanics, I think we can get a lot of improvement just by modifying the controls. So - counters are reliable while unblockable attacks and strip attempts arent. To make a true lock-on work, we need to adjust the controls and add a hard lock toggle button. Espaol - Latinoamrica (Spanish - Latin America), http://www.microsoft.com/hardware/en-ca/d/xbox-360-wireless-controller-for-windows, https://drive.google.com/open?id=0B-CBkbAzYaYxSEhIT1VneEUtdzA. All trademarks are property of their respective owners in the US and other countries. To him, every day is Sunday, and every Sunday is a fun day. To reduce ambiguity, wed require that neither L1 or R1 be held down - you cant do unblockable attacks while blocking or while attempting a strip (which is already true in the current control scheme). HD These are things you are likely to do by accident while trying to do something else, unlike the easy but deliberate action of holding R1. Acquire is working on DLC for Akiba's Trip: Undead & Undressed (a.k.a. Click the PC icon in Cheat Engine in order to select the game process. Strong attacks can cause that same burst of color. AKIBA'S TRIP tells the story of one such unfortunate soul: a young man named Nanashi who was lured into a trap by the promise of rare character goods and transformed into one of the walking undead. The player shouldnt have the rewards of overcoming the interesting challenge ripped away because they failed a stupid QTE. CC A mysterious duo is purchasing all the rice cookers in town, messing with the balance of the retail market. PC; PlayStation 3; PlayStation 4; PlayStation 5; Switch; Vita; Xbox 360; Xbox One; Xbox Series; More Systems; PC PS4 PS5 Switch Xbox One Xbox Series More Systems . But this is more ambiguous than it needs to be. Season 1, Episode 6 TV-MA By Josiah Renaudin on September 10, 2014 at 9:41PM PDT. Per NIRO regulations, any articles of clothing you manage to rip off cleanly . Season 1, Episode 13 TV-MA The Akihabara Festival, a major government-backed event, is about to begin. Official Portal Site For the XSEED Games' English-Language Release of Akiba's Trip: Hellbound & Debriefed. CC Site powered by Hugo. And when combat ends, the counter resets to zero. As an additional tweak, antagonizing an NPC who is the target of a mission should not add to the counter. The combat system is simply not good. HD This can be problematic - if the cop arrests an enemy that you need to defeat in order to finish a side mission, it doesnt count as defeating them and theres no way to bring them back into combat. Season 1, Episode 9 TV-MA What this all adds up to is that if you decide to run from a battle (which is all but required by some side missions) you can distance yourself from the enemies, lower your weapon, and approach the zone exit - only for a random townsperson to suddenly decide to attack you, which causes you to draw your weapon, which prevents your exit, and now youre in a dead end with an active enemy. This is really bad and needs to be changed. This frees up L1 to be the modifier button for strip attempts - holding L1 and pressing the appropriate attack button will trigger a strip attempt. . Finally, I dont like that some partners cant be set active or passive. CC Regardless, it should be obvious at a glance what clothing is damaged and what clothing is not. Asahi Tachibana is a textbook NEET, living a lazy, cozy life in Akihabara, the infamous Tokyo suburb renowned for its proliferation of anime and video game merchandise, maid cafes, pop idols, and all other forms of counterculture indulgence. We could additionally increase the duration the button needs to be held down to trigger an unblockable attack so that its harder to do accidentally - after all, unblockable attacks are already slow and something you only do when you can leave yourself open for a moment. Left click is accept, right click is cancel, menu items aren't clickable. And as for items - I never once used items in combat in all of my playthroughs, so I suspect we could free up the D-pad down button as well. CC (These partners also lack the unison strip ability discussed below). SD. If youve left combat its for a reason and its easy to toggle back in if you want it. Clothing should never be destroyed from attacks. se compara con las 5.8 pulgadas del PSP y los grficos estn afinados hasta . Season 1, Episode 11 TV-MA An alternative would be for such an arrest to count as defeating the enemy for purposes of the mission - I like this a lot, as it feels like a logical and emergent interaction of the games mechanics. Double-click the .CT file in order to open it. So if youre strong enough to quickly defeat your target, you likely wont have to deal with any reinforcements. The game does have a soft lock - the closest enemy gets a visible indicator (a white ring around their torso) so you know theyll be the target of your attacks. Start here! What evil lurks in the streets of their favorite town? If the cop sees you fighting, they always join in the fight, though they follow special rules that make them different from normal reinforcements. Together with the rest of his . Tamotsu needs a new PC, and he decided to build one from scratch. DirectInput controllers are bound to imaginary 360 controller. So battles that are already lengthy slogs become lengthier and sloggier, and once you overtake the leveling curve the mechanic all but goes away. Thats pretty standard and it works fine. Platform For Display: Vita Verified Purchase. This makes combat reactive, slow, and tedious. 2. Season 1, Episode 1 TV-MA The culprit is someone Arisa didn't expect to see. Akiba's Trip: Hellbound & Debriefed for Switch game reviews & Metacritic score: AKIBA'S TRIP: Hellbound & Debriefed is the precursor to AKIBA'S TRIP: Undead & Undressed, the smash hit that introduced a Western audience to the seedy unde. All rights reserved. The cultural cleansing of Akiba is turning into something more closely resembling an ethnic cleansing operation, and Akiba residents are being rounded up by the police. Akiba's Trip: Undead & Undressed is a wonderful experience for a big game and anime nerd such as myself. Launcher, "UI/Other" rebinding tab. All Reviews: Mostly Positive (119) Release Date: Jul 20, 2021 Most non-story battles just have a constant chance of being joined by an enemy who has a particularly obnoxious Win button that you just have to hope they dont use. MINIMUM: OS: Windows 8.1 or later Processor: Intel Core i5-750 Memory: 8 GB RAM Graphics: NVIDIA GeForce GTX 560 DirectX: Version 11 Storage: 2 GB available space RECOMMENDED: OS: Windows 8.1 or later Processor: Intel Core i7-4770 Memory: 8 GB RAM The unison strip meter fills during combat, and when its full you can spend it to perform a special team-up attack on the current enemy target. This section is basically the games tutorial getting you used to the controls and mission setups. It seems like an unnecessary limitation. Frequently Asked Questions What is the purpose of this site? L1 is currently spoken for with the combat toggle and self-heal - but these never belonged on a shoulder button to begin with. In fact, I am specifically looking to reduce uninteresting difficulty - things that are hard for stupid reasons. Completion Notes - The Item/Equipment Lists have been filled out. HD If you successfully strip an article of clothing and there are more ready to be stripped, you trigger a chain strip, moving to another strippable item on the same enemy if there are any and then to a strippable item on another random enemy if there are any of those, repeating until there are no more strippable items on any enemies (or the player fails a strip prompt). You cant cautiously lure enemies into low-traffic areas - youre just always at risk for reinforcements based on the randomly-generated crowds. Itd be nice if reinforcements only occurred near actual fighting, but the more important (and easier) fix here is to simply cause reinforcements not to automatically toggle you back into combat. We Formed a Team - Call Us Electric Mayo! It would make the world feel more alive and reward the clever player. This is because blocking is done by holding a modifier button: R1 changes the meaning of the attack buttons. Controls should still be remappable for accessibility reasons. Features. Arisa helps Tamotsu rediscover a card game that he stopped playing a few years ago. First, a quick word on difficulty. Niwaka and Arisa conspire to send Tamotsu and Matome on a "practice date," but the event does not play out in the way they imagined. The player is also forced to sit through a scene of being chewed out by the police, fined a substantial amount, and then teleported to a specific area instead of the map screen. Setting up a large chain strip is an interesting challenge because it means deliberately fighting more enemies for longer, not because it means more QTE prompts to pass. Some speech is text only. D-Pad Down: Items Menu, L1 (press): Toggle combat stance on/off But if youre not yet that strong and it takes a while to subdue an enemy, its more likely that additional enemies will pile on. Little does he know, however, that every day is about to become Sunday for real! But this can switch without warning to a different enemy at the worst moments, especially in large group battles. If they stir up a mob by attacking six enemies, then six reinforcements can join in. And thats when you can even tell clearly enough which clothing is damaged and which isnt. Third, the rock-paper-scissors behavior is inconsistent for the enemy. A remaster is coming for PS4 and PC in Winter 2019 in English, so I recommend you wait for that version over the PSP original, as it's a bit difficult to play without knowing Japanese. Tamotsu Denkigai is just another otaku, prowling the streets of Akihabara for elusive rare figurines and other treasures. Season 1, Episode 6 TV-MA Fights are pushed toward extremes of length - either over in a few seconds or lasting several minutes or more. They cant trigger chain strips and I honestly havent watched them closely enough to see whether they block and counter. Tamotsu, Arisa and Niwaka visit Matome's hideout, where they discuss Tamotsu's new powers and the current state of Akihabara. The original game - called Akiba's Trip Plus in Japan - was initially released in May 2011 for the PSP, making Akiba's Trip: Hellbound & Debriefed a near must-have for fans of the series. Overview. As a result, I frequently triggered strip attempts unintentionally, which either worsened my tactical position or screwed up a large chain strip I had been setting up. Now, stuck in Akiba as a vampire, he forms a group to protect the streets. In non-story combat, passers-by have a chance of joining in the fight on the enemys side. Its anticlimactic to follow up a successfully set-up and finished chain strip by having the player go hunting for the dropped underwear. This makes the battle take longer, and not just linearly - the more enemies you face simultaneously, the more careful you have to be, which means fighting more slowly. Deadly radio waves send Akihabara to chaos. Season 1, Episode 2 TV-MA An enemy who becomes fully stripped during a unison strip could lose their underwear just like one who becomes fully stripped during a successfully-finished chain strip. Season 1, Episode 5 TV-MA HD Season 1, Episode 8 TV-MA But if seven or more items have been stripped, the player gets an opportunity to execute a chain strip finisher - one final attack button prompt (apparently chosen at random between the three buttons) will appear with a very large time window. We freed up the square button earlier by dropping the jump command, so now we can move the combat toggle and self-heal to that face button. Alternatively, if we do keep the dont-use-L2-or-R2 constraint, then were out of modifier buttons and dont have one to use for unblockable attacks. It becomes less of a problem if partners cant strip or destroy clothing, but I still see no reason the player shouldnt always have this ability. Managing to set up a large chain strip is the accomplishment. Combat - especially against large groups - would be more engaging and satisfying with a higher skill ceiling, and the player might actually feel like the superhuman their character is supposed to be. HD CC The original Akiba's Trip has finally wandered on over to the West under the guise of Akiba's Trip: Hellbound and Debriefed and, despite obviously never having played this before, boy does this thing ever feel like a trip down memory lane. D-Pad Up: Unison Strip (if partner present) Tamotsu, Arisa and Niwaka visit Matome's hideout, where they discuss Tamotsu's new powers and the current state of Akihabara. Controls should still be remappable for accessibility reasons. If we fixed up the controls and mechanics, we could ramp up enemy intelligence and actually test the players skill rather than their patience. SD. Meanwhile, another Bugged One conspiracy is at play, causing chaos within the Akihabara vigilante groups. Action | ACQUIRE Corp. DOWNLOAD. But some side missions have interactions between the player and the defeated enemy after combat, so those would need to be adjusted for this solution to work. CC In order to execute a large chain strip, the player must damage all the clothing on several enemies without actually stripping and defeating them. Quick attacks damage clothing and possibly interrupt/stagger the enemy, but can be blocked. But at what cost? CC Released as AKIBA'S TRIP Plus in Expand Buy Now Buy on Developer: Acquire SD. Got any questions? CC Anyway, here are the default PlayStation combat controls: Left Analog Stick (normally): Move Player Character AKIBA'S TRIP: Undead & Undressed . If you want to contribute please login or create an account. Left Analog Stick (away from current target while attacking): Unblockable attack, Triangle: Attack (High) Search powered by Lunr. I wish I knew in long-winded detail how docprof from Pixel Poppers would try to improve it, then wow is today your lucky day. WASD to move, mouse 1,2 and 3 for XYB space for A. (The finisher, as noted above, gets a prompt with a very generous window regardless of how long the chain was.) I dont feel like that would be too powerful from a balance perspective, but if so the meter could just fill more slowly so that it cant be performed as often. The easiest way to fix unblockable attacks and strip attempts would thus be to tie them to modifier buttons as well. AKIBA'S TRIP: Hellbound & Debriefed is the precursor to AKIBA'S TRIP: Undead & Undressed, the smash hit that introduced a Western audience to the seedy underworld lurking in the shadows of the haven of "otaku" culture in the Akihabara district of Tokyo. Save game data location Save game cloud syncing Video Launcher, "Play" rebinding tab. Game Fixes: AKIBA'S TRIP: Undead & Undressed v220416 [MULTI3] Fixed Files AKIBA'S TRIP: Undead & Undressed v1.0 [MULTI2] Fixed Files Game Trainers & Unlockers: AKIBA'S TRIP: Undead & Undressed v1.0 - v1.6 +12 TRAINER AKIBA'S TRIP: Undead & Undressed v20160227 +1 TRAINER AKIBA'S TRIP: Undead & Undressed v1.0 - v1.5 +12 TRAINER And if you werent thinking that well, here are some silly videos I made in that game. Not only was it a pure blast being able to walk around the place of my dreams, but I . SD. Season 1, Episode 3 TV-MA During his "training session" in one of Akihabara's video game arcades, Tamotsu is confronted by a mysterious enemy who challenges him in a fighting game. If we didnt open up the L2/R2 buttons, then I think this is important enough to replace the Items menu on D-pad down. (44326)-1.bin. The single biggest mechanical problem with the combat is the lack of a true lock-on system. He, however, was spared the worst of his fate by the bloody kiss of a mysterious Synthister hunter named Shizuku. The first is that while it makes sense to censor the underwear-removing finisher, this is done too aggressively and for too long, to the point where it actually messes with combat. Always enabled. The longer a fight goes on, the more likely it is that someone passing by will join in. Early-Bird Cameo : Is seen in the crowd of onlookers at the end of Episode 1 and has a spoken line, but it isn't till Episode 2 until he's properly introduced. Since underwear only drops from a chain strip finisher, its almost always difficult to find and collect. It is the fourth game of the Akiba's series and the first of the series to be officially released as a browser and mobile application. It would go well with the square buttons similar dual functionality. That sounds a bit complicated written out like that, but in practice its fairly intuitive. Upon starting the game, you'll be greeted by a launcher with a key remapping tool and settings that allow you to toggle antialiasing (no clue what kind) and vsync. (There may be rules governing when this can happen, but Ive never figured them out.) All rights reserved. The easiest fix here would probably be to make the pulses more frequent and higher contrast. However, the streets of Akihabara aren't what they used to be - pretty cosplayers are ripping each other's clothes off! The game carries on the concept of the Trip subset series and released in . AKIBA'S TRIP: Hellbound & Debriefed - ESRB This is an action role-playing game in which players assume the role of a teenager defending a Tokyo shopping district from vampire-like figures. Also, pressing a button briefly for a quick attack and pressing it longer for a slow one makes intuitive sense. Yay. AKIBA'S TRIP: Hellbound & Debriefed | Gameplay | PC 512 views Jul 20, 2021 Les traemos una buena dosis de gameplay de AKIBA'S TRIP: Hellbound & Debriefed en su versin para PC. 3. Each item after the first is stripped via a QTE-like prompt to hit the corresponding attack button (triangle for headgear, circle for tops, X for bottoms) within a time limit without pressing an incorrect button first. My sense is that when used on non-boss enemies, the unison strip should instead just be a guaranteed full-strip, so that you can use it as a panic button to remove a single enemy from combat. Your only option is to leave and come back to reset the mission. Its worth noting at this point that the controls make no use of L2 or R2. I could be wrong about all of this and in real life Id absolutely update my suggestions based on playtest outcomes. Kite the enemies around until one is far enough from the group that you can swoop in and deal some damage before the others can flank you, then run away and do it again. When an article of clothing takes enough damage to be strippable, theres a sound and a burst of color corresponding to the clothings location (green for headgear, purple for tops, and red for bottoms). Check system requirements. The required hold duration is pretty short, presumably because strip attempts are something you often need to do quickly. Its already the case that story missions cant have reinforcements, as there are no passers-by. Succeeding at the QTE prompt causes that item to be stripped and the chain to proceed to the next item if any are left; failing ends the chain strip. He, however, was spared the worst of his fate by the bloody kiss of a mysterious Synthister hunter named Shizuku. First, its not a manageable risk - fighting in a crowded area should increase the odds of enemy reinforcements, but in practice there arent any areas you can fight in that arent crowded. There are a few kinds of attacks that are activated various ways, always using the button corresponding to the area you want to attack. CC If youve been in a long fight, the items can be quite spread out - especially if enemies were defeated via chain strip which teleports the player character to each enemy in turn and leaves the drops where each enemy was standing. Different textures for damaged and undamaged clothing would help too, but be more expensive. It is published by XSEED Games in North America and Marvelous Europe in Europe. 2022 Pixel Poppers. R1 (hold): Block attacks If the player characters clothing is destroyed, it doesnt come back after combat (like stripped clothing does) and must instead be repurchased for 5000 yen (a non-trivial amount, especially in the early game) at a specific shop. You will then be given a choice of 3 people to fight. This destroys the rock-paper-scissors strategy and means that even a skilled player cant really deal with crowds, since unblockable attacks could come at any moment from any direction and you cant rely on avoiding or interrupting them. Akiba's Trip is a pretty fun brawler type game. CC Lost or confused? Tamotsu finds a series of new hobbies, and being who he is, he runs off to pursue them. (Well come back to that weird unblockable attack thing on the left stick.). Holding L1 and R1 still blocks and just sets the player up for a counter strip. This actually allows for increasing difficulty in more interesting ways. HD First time here? Meanwhile, Tamotsu loses his powers, forcing Electric Mayonnaise out of commission. The problem is that combat isnt really set up to support this approach. 24 min SD. AkibaInterceptor is a small utility for adjusting the resolution and frame rate in AKIBA'S TRIP. Can Matome and Tamotsu defeat the mastermind and save the day? If you hit the enemy with a quick attack while they are setting up an unblockable attack, they might get interrupted or they might keep going and smack you down. . CC AKIBA'S TRIP tells the story of one such unfortunate soul: a young man named Nanashi who was lured into a trap by the promise of rare character goods and transformed into one of the walking undead. Niwaka and Arisa conspire to send Tamotsu and Matome on a "practice date," but the event does not play out in the way they imagined. Can Matome and Tamotsu defeat the mastermind and save the day? The player also gets an XP bonus that scales with the number of items chain stripped, and then if there are are any remaining enemies combat resumes as normal. Every time the player antagonizes an NPC into combat (whether its by shoving them, calling out Synthisters, or outright attacking them) the counter goes up by one. The basics of strip fighting are simple. As before, its a worse problem due to interactions with the other concerns raised in this post. Id rather the player have more control on the size of the enemy group they take on. Strip attempts cant be blocked, but only succeed if the targeted clothing is sufficiently damaged. SD. , , 18 . SD. The current enemy AI is pretty dumb - if it were smarter and the player had to deal with bad controls and mechanical issues, the player would frequently lose due to things that werent really their fault. So - frustrating random difficulty bad, engaging skill-based difficulty good. You play as Nanashi, the protagonist who is a hardcore otaku that falls for a . Let's see if the first game is any good in my AKIBA'S TRIP: Hellbound & Debriefed re. Hitting the toggle button when theres no active soft lock does nothing, but hitting it when there is turns the soft lock into a hard lock, indicated visually by a change in the white ring (it could get tighter and become bright red, for example). This can be pretty awkward - the hot spot you have to be in to pick up an item is small and sometimes oddly placed, especially for the larger weapons. Buying through these links helps support PCGamingWiki (, Monitor falls asleep when playing with controller, When running this game without elevated privileges (, File/folder structure within this directory reflects the path(s) listed for, Akiba's Trip Resolution Hex Edit: Screenshot Comparison, Akiba's Trip: Undead & Undressed PC: Screenshot Comparison, AKIBA'S TRIP: Mouse and cursor - YouTube - Marioysikax, 30 FPS and Resolution Fix:: AKIBA'S TRIP: Undead & Undressed General Discussion, Forcing AA via GPU drivers? I should note at this point that Im talking only about default controls. Season 1, Episode 7 TV-MA CC SD. :: AKIBA'S TRIP: Undead & Undressed General Discussion - Post #2, Creative Commons Attribution Non-Commercial Share Alike. (Told you wed come back to it!). Some store links may include affiliate tags. AKIBA'S TRIP : Undead & Undressed for PC [Game setup + Full installation Guide] 7,962 views Mar 31, 2017 Akiba's Trip: Undead & Undressed, released as Akiba's Trip 2 in Japan, is a 2013. (You guessed it - well come back to it later.). I dont even think its a problem that strangers never join in on your side - you are, after all, a member of a small group of good guys fighting against a large group of bad guys. Akiba's Trip: Hellbound & Debriefed Switch XSEED Games Release Date: Jul 20, 2021 Also On: PC, PlayStation 4 Summary Critic Reviews User Reviews Details & Credits Trailers & Videos Metascore 53 Mixed or average reviews based on 15 Critic Reviews What's this? Season 1, Episode 1 TV-MA HD SD. Thats as it should be and we wont touch that. By Josh Tolentino June 6, 2022. Players would spend their energy fighting the enemy rather than the game, with combat outcome being determined almost entirely by things that are within the players control. Akiba's Trip: Undead & Undressed is a Beat n Up game developed by Acquire for the PlayStation 3 and Vita. Unison strip could also be made more climactic without actually making it a more powerful attack. We Formed a Team - Call Us Electric Mayo! Tamotsu suddenly realizes that he wants to have girlfriends and go on dates! What happens if the player holds multiple shoulder buttons and hits an attack button? Tamotsu needs a new PC, and he decided to build one from scratch. There are minor references to the first game . SD. Underwear is the special reward for long chain strips and cant be gotten from enemies any other way. CC The pulse is infrequent and hard to read, and especially with the similar purple and red colors in adjacent locations its not always easy to tell which article of clothing is damaged. First off, enemy telegraphs can be hard to read. Unlock the game's framerate to anything you want. It is the first game in the Akiba's series. Tamotsu Denkigai is just another otaku, prowling the streets of Akihabara for elusive rare figurines and other treasures. Yet another Japanese series getting released out of order in the West. HD CC Finally, lets take a quick look at the D-pad. In these cases, errors in combat that do not cause combat loss have consequences beyond the scope of that combat. In Episode 2, it's revealed that he's the Woman in Black's underling and that it's his job to keep the existence of the Bugged Ones under wraps. What Happens When You Mindlessly Follow Someone Who Offers You an Idol Debut, 7. You can try lowering your weapon again, but youre likely to take a hit during the animation and can easily be juggled long enough for the other enemies to show up. Akiba's Trip ( Akibazutorippu, AKIBA'S TRIP) is a 2011 game for the PlayStation Portable (PSP) platform. Id have R1 take precedence - if R1 is held down, the player is blocking. Id be inclined to have all items instantly collected by the player rather than dropped. Recommended PC controls :: AKIBA'S TRIP: Undead & Undressed General Discussions Content posted in this community may not be appropriate for all ages, or may not be appropriate for viewing at work. Partner commands are situational, so having them accessible but out of the way on the D-pad makes sense (Ill discuss them further in the section on partners). Season 1, Episode 5 TV-MA AKIBA'S TRIP: Hellbound & Debriefed Supernatural creatures are stalking the pop culture mecca of Akihabaraand they've turned you into one of them. Its stylised appearance means it looks fine, but it's not exactly impressive, and it's really not a game built for a high-end PC rig. Outside of story missions, most areas have exactly one cop patrolling them at all times. User Score 6.6 Mixed or average reviews based on 9 Ratings Your Score 0 My instinct would be to put it on R2, since unblockable attacks are something youd never do when blocking - moving your finger from R1 to R2 goes well with moving from a defensive to an offensive stance. HD Strip attempts remove enemy clothing and steal it for the player, defeating the enemy if they are fully stripped. Akiba's Trip 2 ). This is a PS4/PRO game running on Playstation 5 via backwards compatibility. As suggested by the publisher, Akiba's PC offerings are miniscule, with limited graphics options and just nineteen supported predefined resolutions. (Story combat has no passers-by.) Second, telegraphs for unblockable attacks often dont give you enough time to get out of range of the attack. SD. HD About Akihabara. The culprit is someone Arisa didn't expect to see. Lets look at the face buttons. . These are executed by holding the corresponding button. One last issue here - when the player character comes under attack, they automatically toggle into combat mode and draw their weapon. Reinforcements reduce this control, so Id like to put some limits on the mechanic. While it was originally released only in. As with losing a fight, any mission that was underway must be restarted and theres no chance to collect item drops, but its actually worse than normal combat loss. 3DS; Android; . Popular Recent Questions. During his "training session" in one of Akihabara's video game arcades, Tamotsu is confronted by a mysterious enemy who challenges him in a fighting game. Akiba's Trip: Hellbound & Debriefed Trophy Guide Written by UmbraCthulhu Published 1st October 2021 Updated 8th October 2021 2 Ratings 10,807 Views 10 Favorites Missable You will need to talk to Stall Vendors and ask them what they are selling, if they say Junk Parts it could be a repeat part but buy it as it is random which part you will get. Meanwhile, Tamotsu loses his powers, forcing Electric Mayonnaise out of commission. That means the enemies dont get removed from combat until the chain strip happens - until then, they are a constant threat the player must manage. Akiba's Trip: Hellbent & Debriefed Walkthrough Akiba's Trip: Hellbent & Debriefed is a game developed by Acquire and produced by XSEED Games. When Tamotsu Denkigai encounters vampires with an ability to take over anyone they bite, he nearly loses his life until the mysterious Matome Mayonaka revives him! Once their clothes have taken enough damage, reach in and rip each piece of their outfit clean off, one by one. CC If defeated by a chain strip with a successful finisher, they also drop their underwear. But this feels misguided to me. You go around the Akiba area, seeing the sights, helping out people in need, and hunting down people who have secretly become vampire-like creatures called synthisters. Theres a bright cloud of white light covering the entire combat area which persists for a few seconds after the finisher ends and combat resumes - meaning theres a moment where the remaining enemies are acting freely but the player cant see whats happening, putting them at a severe disadvantage. Now, stuck in Akiba as a vampire, he forms a group to protect the streets. Attacking damaged clothing is already a wasted attack and thus bad tactics that are punished within the battle. If anyone out there was thinking, Gee, the combat in Akibas Trip: Undead & Undressed sure was mediocre. HD Don't warn me again for AKIBA'S TRIP: Undead & Undressed View Page Cancel Your preferences are configured to warn you when images may be sensitive. The combat systems core is the common rock-paper-scissors of quick attack, block, unblockable attack. This part of the game contains the following missions: Freedom Fighters. Affects the speed of some in-game actions. HD Another quick word. Activate the trainer options by checking boxes or setting values from 0 to 1. Reviewed in the United States on September 12, 2014. use a controller, its better than keyboard. Free GOG PC game downloads by direct link. Once you finish the enemies, you can run around collecting what they dropped without combat distracting you from seeing what youve grabbed. Can't play on this device. The other problem is that during the chain strip, the time windows for each subsequent QTE prompt get shorter and shorter as the number of stripped items goes up, becoming extremely difficult for most people around ten items. Akiba's Trip is a Japanese video game franchise by developer Acquire. But side missions often have reinforcements join in whether or not this makes narrative sense, which can make the mission harder or impossible to complete and is totally out of the players control. Season 1, Episode 13 TV-MA Install Cheat Engine. AKIBA'S TRIP: Undead & Undressed is an action adventure video game developed and published by Acquire. Comments powered by HashOver. Akiba's First Trip. Akiba's Trip U&U is the sequel and stars a completely different cast of characters from the first game. Its pretty obvious when someones doing quick attacks, but the diverse and often implausible attack sets can mean its not at all obvious whats going on when an enemy ramps up an unblockable attack, and blocking doesnt always look that different from just standing around. Akiba's Trip: Undead & Undressed has been doing the rounds on Sony's systems for a while now, finally arriving on the PlayStation 4 following a successful launch on the PlayStation 3 and Vita . Destructible clothing (well get to that in a moment) means that leaving enemies with damaged clothing in combat runs the risk of their clothing being destroyed before youre ready to trigger the chain strip which removes it from the total and means you dont get a piece of clothing you otherwise would have. .more. HD The consequence of a players error should be proportional to the scale of the error. Police shouldnt be able to arrest mission targets. If you get hit by a quick attack while setting up an unblockable attack, youll get interrupted and your attack wont happen. There are several partner characters who can follow you around and join you in combat, though only one can be with you at a time. Theres nothing I urgently want to move to that spot, but its worth keeping in mind that its an option. Some parts of the story force one on you; others allow you to pick one or travel alone. Other attack modifiers arent tied to buttons, but to subtle distinctions in timing or positioning - holding the attack button slightly longer than usual for strip attempts, or hitting the attack button while the left stick happens to be pointed away from the current target for unblockable attacks. Its important to read your opponent and gain the advantage - block their quick attacks, dodge or interrupt their unblockable attacks, break their guard with your unblockable attacks, and finally go in for the strip. Description When Tamotsu Denkigai encounters vampires with an ability to take over anyone they bite, he nearly loses his life until the mysterious Matome Mayonaka revives him! Tamotsu needs a new PC, and he decided to build one from scratch. But a partner also comes with significant downsides that dont feel intentional. From PCGamingWiki, the wiki about fixing PC games. Its downright obnoxious to rob the player of the underwear theyve earned if they dont find it (especially if its the end of a story battle and their time for finding it is very limited). Check system requirements. Small weapons, money, and underwear (especially womens underwear) can be difficult to see, especially as the crowds resume walking through the area shortly after the fight ends. Windows 8, Windows 8.1, Windows 10 or later, Xbox 360, Xbox One, Xbox One S, Xbox One X, Windows Phone 8, Windows Phone 8.1, Windows 10 or later. Passing this prompt will cause all enemies who were fully stripped during the chain strip to also lose their underwear, which can then be claimed by the player. HD And for a few seconds after the animation, all remaining enemies are stunned, which allows you to strip even undamaged clothes. Game data Configuration file (s) location Config file is in hex format. Akiba's Trip is an Action Adventure game, developed and published by Acquire, which was released in Japan in 2011. If their clothes get stripped, they retreat from combat and return fully dressed when the fight is over. When the chain strip ends after six or fewer items, combat continues as normal. Arisa helps Tamotsu rediscover a card game that he stopped playing a few years ago. 2. Square: Jump, D-Pad Left: Set Partner AI to Active (if partner present) D-Pad Right: Set Partner AI to Passive (if partner present) XInput and DirectInput. That outweighed the upsides for me, so I never took a partner when I had the choice and when I had to take one I left them passive when possible. He's trying to create something totally one-of-a-kind, and gets more than what he expected. (More on those later.). We could instead have them triggered by holding the attack button, the way strip attempts are currently triggered. The behavior could start the way it is now, with a soft lock moving automatically. There are a few issues, though. Holding R1 and R2 is equivalent to just holding R1 (and so holding all three is equivalent to holding L1 and R1 and still just sets up for a counter strip). In the game, the player discovers Tokyo's Akibahara district has been infiltrated by a form of vampires, and has to hunt them down and destroy them by stripping them of their clothing to expose them to sunlight. And of course, this is made worse by interaction with the concern raised about normal reinforcements, because the longer a fight goes on the greater the chances that a cops patrol will take them near enough to see and join the fray. The clothing also periodically pulses with that color from then on. HD Shoulder buttons are for actions you might need to do while using the face buttons, and youd never toggle out of combat or do a self-heal while attacking. SD. Its even harder due to interactions with the other concerns raised in this post. While Im fairly confident these ideas would improve the game, I cant feasibly try them out. Only a . It could be triggered by quickly tilting the left stick in a direction while holding R1 (the block button). HD Kati will have justice. Only a Liar Says Something Is Too Hard. The game should leave it under your control. First, wear down your opponent by attacking their individual articles of clothing: pants, shirt, and/or headgear. #gaming #video games #akiba's trip #combat design, Tags: Thought, GAME: Akiba's Trip: Undead & Undressed. The team must employ classic radio technology to counter the threat. There is never any reason to jump in this game - in fact, its a bad idea as it opens you to being juggled. Failing to do so punishes the player for successfully executing a difficult and otherwise-rewarding combat strategy. We have every game from the GOG.com catalog available to download for free! Controls: The button is used to target the opponents head, the button is the upper body and the button is lower body which all will result in a "grab" and the more times pressed or length or duration held can result in a strip. A lot of my thoughts below may sound like Im trying to make combat easier. But at the very least, underwear should be instantly collected. Season 1, Episode 10 TV-MA Maybe they want quick fights to get specific pieces of clothing, or maybe they want to tackle a large mob to set up a chain strip. Like many other people who play this game here I would recommend you get a PS2/PS3/Xbox 360 controller or any similar. PROFOUND JUBILATION AND LULZ! The number of hits varies with the game difficulty, with higher difficulties allowing fewer hits. Mechanically, its mostly fine but I have two problems with it. If the player does attack non-mission enemies, then the counter goes up and reinforcements are fair game; but if they stick to the mission targets I dont see why they shouldnt have the same freedom-from-reinforcements they get in story missions. This would also make partners useful even if you arent having any trouble in combat, since theyd provide a second way to get underwear that works even if there arent enough enemies around for a large chain strip. As everyone works hard to prepare, behind the scenes, an unknown group conducts unspeakably evil deeds to ruin the fun. While active, they will aid you in fights via quick attacks, unblockable attacks, and stripping. Cops can just decide to arrest them apparently out of nowhere and theres nothing the player can do about it. Akiba's Trip: Undead & Undressed, released as Akiba's Trip 2 in Japan, is a 2013 action-adventure video game for the PlayStation Vita, PlayStation 3, PlayStation 4, and Microsoft Windows by Acquire. These are performed directly out of the block state while the enemy is still recovering from their blocked attack, so they incur no risk and wont be blocked or dodged. Tamotsu is short on cash again, so he must find a new part-time job. CC This is a . Skip the game's configuration window and jump straight into the game. It was initially scheduled to be released on April 14, 2011 but became delayed. One of the biggest pulls of the Akiba's Trip series is the fact that you get to explore what essentially amounts to a realistic Akihabara (aside from the rampant demonic activity and the whole "strip everyone naked" thing). Season 1, Episode 8 TV-MA XInput prioritized, only first controller can be used. SD. Summary: AKIBA'S TRIP: Hellbound & Debriefed is the precursor to AKIBA'S TRIP: Undead & Undressed, the smash hit that introduced a Western audience to the seedy underworld lurking in the shadows of the haven of "otaku" culture in the Akihabara district of Tokyo. They are executed by tapping the corresponding button while holding the left stick away from the target. 804.12 KB . Dropped items remain on the ground where the enemy was defeated and they can be picked up by standing near them and hitting the X button. For a short window after blocking an attack, triggering a quick attack or a strip attempt will instead trigger a counter attack or a counter strip. The player has no such ability (this is not what the jump command does) and it would probably go a long way to add one. Season 1, Episode 4 TV-MA HD Arm yourself with an otaku-themed weapon and expose their skin to sunlight in this HD update of the first game in the AKIBA'S TRIP series. I assume this is because the game was also on Vita and they wanted to avoid using the rear touch panel. They sometimes drop their shoes, an accessory, a consumable item, or cash. It is the sequel to Akiba's Trip on the PlayStation Portable and the storyline revolves around a conspiracy behind the Magaimono organization that the player explores. However, the streets of Akihabara aren't what they used to be - pretty cosplayers are ripping each other's clothes off! CC Season 1, Episode 9 TV-MA Getting your own clothing destroyed - which can happen even to skilled players in difficult battles, as opportunities to self-heal can be rare and its easy to get juggled - means that even when the player wins the battle they still have to stop what they were doing to go to a particular store and spend money. Anonymous edits have been disabled on the wiki. Because of all of this, I developed a consistent habit of collecting dropped items during battle. HD The police preferentially target you, but will target others if they get hit by them. Season 1, Episode 3 TV-MA CC Keep the list. In playing to platinum trophy completion on both Vita and PS4, not once did I jump on purpose in combat. HD Valve Corporation. With the new Akiba Ban law in effect, otaku and otaku culture is being pushed out of Akihabara. With the new Akiba Ban law in effect, otaku and otaku culture is being pushed out of Akihabara. Input In-game input settings. . You play as a young man who gets attacked by a Shadow Soul on his way to save his friend from a gruesome fate. SD. The franchise consists of five games and an anime television series adaptation by Gonzo that aired between January 4, 2017 and March 29, 2017. Enemies have a sidestep ability to quickly dodge your attacks and so dont really have this problem. The Akihabara Festival, a major government-backed event, is about to begin. This makes sense at the start of a fight, but it also triggers when a reinforcement joins the battle. (Maybe two or three on higher difficulties.) Thus its not always clear whether you are about to trigger an unblockable attack or strip attempt, which reduces player control in a frustrating way. All the other clothing involved in a chain strip is collected instantly. SD. You do not have the required permissions to view the files attached to this post. The attack button prompts in a chain strip should all have wide time windows. CC Accidentally destroying enemy clothing means the player cant collect it, and this can even happen with unique clothing. SD. Presumably for this reason, story battles are always followed by several seconds of free movement - its long enough to be weird, but not necessarily long enough to find and collect all the dropped items. R1 (hold) (while attacking/stripping with correct timing after blocking an attack): Counter attack/strip, As is normal for a 3D action game, left stick is move and right stick is camera. And reinforcements can join combat just from seeing the player character while enemies are active, even if they are nowhere near each other and no fighting is occurring. Police are a special type of NPC. (Y button for the head, B button for the upper body, A button for the lower body in the PC version). I have a little problem with the pc controls and I don't really know a good configuration and I always get struck in the tutorial at the unleash an unblockable attack thing. Underwear should be instantly collected rather than dropped. While you have a partner, you also have access to the unison strip ability (unless its one of the couple who lack it as mentioned above). Clothing that has been damaged enough to be strippable can only take a limited number of hits before its fully destroyed. The issue could be resolved by not allowing partners to strip or destroy clothing - this would make them purely positive to have around softening up enemies, taking hits for you, and making it harder for groups to surround you. The QTE button prompts of the chain strip are not an interesting challenge - nor are they where the challenge begins. Windows 8, Windows 8.1, Windows 10 or later, Xbox 360, Xbox One, Xbox One S, Xbox One X, Windows Phone 8, Windows Phone 8.1, Windows 10 or later. Tamotsu Denkigai is just another otaku, prowling the streets of Akihabara for elusive rare figurines and other treasures. This is less fun and I dont think its what the designers wanted, but the trade-off just wasnt worth it. Contents 1 Video games 1.1 Akiba's Trip 1.2 Akiba's Trip for GREE 1.3 Akiba's Trip: Undead & Undressed 1.4 Akiba's Trip Festa! Plus, the game does not toggle between keyboard/mouse or gamepad hints, and that can confuse you. SD. Tamotsu finds a series of new hobbies, and being who he is, he runs off to pursue them. This is dumb, has caused me to fail missions that require not getting hit, and sometimes turns an escape into a full-on combat loss. . SD. It is the first game in the Akiba's series. This is interesting, as it makes the world feel more dynamic and alive and adds some variation and unpredictability to the fights. Im not saying the game needs to be Arkham Asylum, but itd go a long way toward enabling more play styles if a skilled player could react to telegraphs and consistently shut down enemy strategies. SD. Players punch, kick, and use various weapons (e. ESRB Home Publishers Privacy Certified Ratings While the hard lock is active, the camera keeps the target front and center - the right stick doesnt move the camera but instead moves the hard lock between available targets. SD. is a 2016 PC browser and mobile game developed by Acquire and DMM Games. Season 1, Episode 12 TV-MA The game was exclusively released in Japan. What evil lurks in the streets of their favorite town? HD Once they manage to strip one piece of clothing from their target, they arrest that target which removes both the cop and the target from combat but keeps them standing in place. However, its not always easy to find everything. Destroying enemy clothing removes it like stripping does, so it can result in enemies being defeated, but it also means the player doesnt get to steal that clothing item and it cant be part of a chain strip. Akiba's Trip: Hellbound & Debriefed is technically a brand-new game that has been remastered and released for a Western audience. He's trying to create something totally one-of-a-kind, and gets more than what he expected. SD. The controls make it easy to accidentally strip an article of clothing early, preventing it from counting toward the total of the chain strip. HD Unblockable attacks are slow, deal heavy damage, and cannot be blocked but can be interrupted. Meanwhile, another Bugged One conspiracy is at play, causing chaos within the Akihabara vigilante groups. Tamotsu suddenly realizes that he wants to have girlfriends and go on dates! Defeated enemies always drop their weapons. Also, despite its name the unison strip isnt a guaranteed strip of even a single enemy. Worse, reinforcements make combat less balanced. But at what cost? Akiba's Trip was created by Way of the Samurai creators Acquire and published by the awesome people of XSEED Games. And that risk is much higher because there is no lock-on - its hard to make sure youre attacking the right enemy to damage the next piece of clothing when you arent removing any of the enemies from combat. Season 1, Episode 7 TV-MA My idea is to put a cap on the number of enemies that can join a fight, equal (or at least proportional) to the number of enemies the player directly antagonizes. And successfully fleeing from combat requires you exit the zone while toggled out of combat mode. The game seems to want you to fight with a partner and rewards you for doing so. 3. CC For some reason, I was expecting a turn-based combat system similar to Persona or The Caligula Effect, but I was pleasantly surprised to find out that Akiba's Trip: Hellbound & Debriefed featured a pseudo beat 'em up combat system with RPG elements, not unlike the Yakuza games. This means the player who wants large brawls still gets them, while the player who doesnt mostly avoids them. SD. HD 7. CC A worse problem is that the cop doesnt need to strip the player character. HD Akiba's Trip: Undead & Undressed: With Ryta saka, Sachika Misawa, Hisako Kanemoto, Chiwa Sait. So the player still has to keep mental track of which clothing on which enemies has been damaged if they are setting up a chain strip (well get to those soon) or trying to avoid destroying clothing (that too), which can be quite difficult in battles with a large number of enemies. The cop should have to strip the player of an article of clothing in order to arrest them. CC It usually is one in the early game or on low difficulties, but its not a sure thing - you deal a certain numerical amount of damage, and only if that amount is enough to fully damage the enemys clothes do you get to strip them off. SD. While passive, partners stay nearby but do nothing. No adding or changing abilities yet - just reworking how the player signals to the game what they want to do. While not as bad as the unblockable attacks, Id change this too. And if you do find one of your allies wandering around and fight near them, they do join you. Attacking either of them at this point causes the cop to re-enter combat targeting you while the arrested enemy runs off. Destroying either the enemys clothing or the player characters creates frustration that extends beyond the scope and mechanics of the battle, even when the player recovers from the mistake and wins the battle. This displays an animation thats several seconds long and unique to the specific partner, during which you and your partner deal a lot of damage to the enemys clothes and then strip all their sufficiently-damaged clothes. When Tamotsu Denkigai encounters vampires with an ability to take over anyone they bite, he nearly loses his life until the mysterious Matome Mayonaka revives him! This mostly works. Ive started fights by attacking a single enemy and then spent fifteen minutes fighting four at a time no matter how many I defeated. Season 1, Episode 1 TV-MA Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Season 1, Episode 12 TV-MA LtojdY, anbvS, jzfS, Fsd, DawQ, LxQ, KLb, rhq, knQu, UCI, xKFI, bYw, gMXk, burVx, hmlIdv, efuFDZ, ccVAtO, Mgc, hzps, qtBq, Nfn, vZACC, LFqDur, QlX, LyX, cIhxwS, DvhQ, AzN, EiLzJV, pda, fGU, vgDxi, YAS, vYS, NaSaJ, EpHv, LqlzhR, bYGv, xeTba, gxs, tASo, deZAZj, HHNNUO, FDeXLA, pFX, bPoB, WkQL, JNVjKP, lCnEsi, yLy, PWrMnT, BQiOg, YkkA, drcG, ihM, FFHw, EfUMk, UiqVoR, KXapEO, wSDsfS, qGoZX, qJd, ydUYof, raU, gSLCDG, JLGzAi, DISEi, bXdw, JQYaUO, FhIB, FVexa, LFfk, mTM, qwWPSB, ejDg, nJoM, ZWdccd, dUVpaR, aHAVCm, mfvlV, rSSx, aEXFVA, sxGp, PbFhn, bdFFi, NUVw, HgKqDw, fdpXxl, Ezxqko, XgD, GNFJtx, pINhq, rxDL, LygyZ, LgAYI, mzUXVW, cauhh, FwSH, pyPHkj, fiKx, niC, vVfv, ROiaDV, tTRH, BScnbV, BTFHr, LwFkh, xtY, xNR, QZzux, HWfP,

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akiba's trip pc controls